It's the most important piece on the board.
It's bright red, sits in the center of the action, and is worth more than any other coin. It's the Queen.
And it's the source of more arguments than any other piece in the game.
When can you pocket it? What happens after you do? What does it mean to "cover" it? A misunderstanding of the carrom queen rule can turn a winning game into a frustrating loss.
The red Queen is the most critical and misunderstood piece in carrom, and this page is dedicated to explaining every rule that governs her. Mastering the Queen is a key step, and our complete Play carrom guide shows you how this knowledge fits into an overall winning strategy. Let's ensure you never lose a game over a Queen-related mistake again.
We will break down every single aspect of the Queen—from when you can legally touch it to the high-stakes pressure of covering it. By the time you're done here, you'll not only understand the rules, but you'll know how to use them to your strategic advantage.
This is the first and most important rule you must burn into your memory.
You are only allowed to pocket the Queen if you have already pocketed at least one of your own coins.
Let's be crystal clear:
Key Takeaway: The Queen can never be the first piece you legally pocket in a game. You must "open your account" with one of your own coins first.
So, you've pocketed one of your own coins, and now you see an opportunity. The Queen is sitting perfectly, lined up for an easy shot.
You take the shot... and she drops into the pocket.
Congratulations! But the game is not over. In fact, the most pressure-packed moment of your turn has just begun.
You now have to cover the Queen.
This is where champions are made and where beginners crumble.
What it means: To "cover the Queen" means you must legally pocket one of your own coins on the very next shot after pocketing the Queen.
You take your cover shot, and one of your black or white coins drops into the pocket.
You take your cover shot, and you miss. Or you commit a foul. Or you only pocket an opponent's coin.
Strategic Insight: Never attempt to pocket the Queen unless you are highly confident you have an easy, guaranteed follow-up shot to cover it. Rushing to pocket the Queen without a plan is a classic rookie mistake.
The Queen provides a significant point bonus, which is why securing her is so critical.
These points are added to the points for opponent coins left on the board. A maximum of 12 points (9 opponent coins + 3 for the Queen) can be scored in a single board.
The carrom Queen rules can get tricky. Let's clarify some common points of confusion.
This is legal and very stylish! If you have only one coin left and you sink it along with the Queen on the same shot, you fulfill both winning conditions simultaneously. You win the board instantly and earn the 3 bonus points for the Queen.
You win! Your opponent cannot win the board until the Queen has been legally pocketed and covered. If they clear all their pieces but you have secured the Queen, you are declared the winner.
This is legal. You pocket the Queen (your turn continues) and must still cover the Queen on your next shot by pocketing one of your own coins.
This is a foul. The Queen returns to the center, you pay a coin penalty, and your turn ends. A disastrous outcome.
You are now an expert on the most important piece in the game. You understand the Queen rule, how to cover the Queen, and the penalties involved.
This knowledge is a huge step up. Next, see how all the rules—for the break, for fouls, for the Queen—fit together on our main rules page:
The best way to truly grasp the pressure and thrill of the Queen is to experience it. Open the game, play a match, and focus on setting up that perfect pocket-and-cover sequence.
Welcome to a deeper, more strategic level of carrom.