It’s the moment that can ruin any friendly game.
One player makes a shot, and the other says, "Wait, you can't do that!"
What follows is a debate over a half-remembered rule. Did your finger slip? Can you pocket the Queen yet? Where does that penalty coin go? Suddenly, the fun stops, and a negotiation begins.
A single misunderstood rule can change the outcome of any carrom game, which is why we've created the definitive guide to every official regulation. Mastering these rules is the first step, and when you're ready to learn how they fit into a winning strategy, our ultimate carrom online guide has everything you need to know. This page ensures you will be the expert from basic rules to pro-level strategy.
The best players understand the rules so deeply that they use them as weapons. They know exactly what's legal, what's a foul, and how to use the structure of the game to put their opponents in difficult positions.
We've broken down the complete, official carrom game rules into a simple, easy-to-understand format. By the time you're done with this page, you will be the expert at the table, able to settle any dispute with confidence.
Before we touch a single coin, let's clarify the goal. It's simple but crucial.
The primary objective in a standard game of carrom is to pocket all of your nine assigned coins (either black or white) AND the red Queen before your opponent does.
The first player or team to achieve this wins the "board." It's a race to clear your pieces while strategically managing the most important piece on the board—the Queen.
A proper game starts with a perfect setup. In an online game like Carrom365, this is done for you automatically. But a true player knows how it's done.
This precise arrangement ensures a fair and balanced starting position for the crucial break shot.
The game begins with the "break." One player gets the first turn to try and shatter the central cluster of coins.
Our data shows the player who legally pockets a coin on the break wins the game nearly 70% of the time.
It is the single highest-leverage shot in carrom. A great break gives you board control, an immediate advantage, and the momentum to win.
There are specific rules governing this first shot, including where you can place your striker and the technique you must use. Because of its importance, we've created a dedicated deep-dive guide:
When it's your turn, you must place your striker on your "baseline"—the two parallel lines directly in front of you.
You then flick the striker with your finger to hit your chosen coin.
Your turn continues as long as you legally pocket one or more of your own coins. If you miss, or if you only pocket an opponent's coin, your turn ends and play passes to your opponent.
You can only attempt to pocket your assigned color of coins (black or white). If you accidentally pocket an opponent's coin, you do not get to shoot again, but the coin stays in the pocket.
The red Queen is the most valuable and complex piece on the board. She carries bonus points and is essential for winning the game, but she is governed by very specific rules.
The Golden Rule of the Queen: You are only allowed to pocket the Queen if you have already pocketed at least one of your own coins.
If you pocket the Queen as your very first coin of the game, it is considered a foul. The Queen is returned to the center, and you face a penalty.
After you legally pocket the Queen, you must "cover" her. On your very next shot, you must legally pocket one of your own coins. If you succeed, the Queen is secured; if you fail, she is returned to the center.
A foul is any illegal action. Committing a foul ends your turn and incurs a penalty.
The Penalty: You must return one of your already-pocketed coins to the board. Your opponent then places this "penalty coin" anywhere within the main center circle.
Common fouls include:
The first player to pocket all nine of their own coins and have successfully secured the Queen wins the board.
Winning scenarios to clarify:
A match is usually played to 25 points. At the end of each board:
Maximum points per board: 12 (9 opponent’s coins + 3 for the Queen). Continue until a player reaches 25.
You now have a deep understanding of the complete carrom rules—from objective and setup to fouls and scoring. Next, learn how to apply these rules strategically in our main pillar page:
For now, open the game, play a match, and watch these rules in action. Welcome to the next level of carrom expertise.